Business

Kerbal Space Program 2’s unfinished features may have been unearthed by dataminers-

The rocky launch of Kerbal Space Program 2 into early access this past week has been met with a flurry of commentary, disagreement, and strife among the game’s community. Bugs and performance issues alongside features deemed “missing” are a lament among the audience and reviewers, while others are quite happy that the graphics are pretty and the “rocket still go up.” Here on PC Gamer, Noah Smith said that the early access launch was “only for seasoned astronauts.”

Some players blamed this on the decision to launch the game into early access, theorizing that it was a corporate decision by publisher Private Division after a change of studios and three years of delays. These flames were fanned for some, dampened for others, by the information that dataminers and modders started finding inside KSP2’s code. One dataminer reported finding “most of a … modding API, multiplayer synchronization code, colony management and supply route setup, research, aero heating” and more among the code.

Private Division did not confirm explicitly that these datamined features are in development, but the publisher did generally respond to what the community had discovered: “What players are uncovering is the evidence and affirmation of the immense amount of work that has gone on under the hood to set Kerbal Space Program 2 up for the new features coming in early access, such as colonies, interstellar travel, and eventually multiplayer. Players are also finding other breadcrumbs, and we’re super excited to share about those when the time is right, but we don’t want to spoil anything!”

The publisher also stressed that the game’s release scheme was not, as some players have suggested, neutered by a management-level pivot to an early access release rather than a complete game. “The decision to release in early access did not affect our feature set. The complexity of the game, just like the original, means that KSP 2 is made better from the early access process where we can collaborate with our community,” they said.

It’s a strong confirmation from Private Division that more work has gone into KSP2 than is immediately apparent in its currently limited features. It’s not a surprise that so much incomplete work is in the code—a game about engineeering and experimentation uniquely lends itself to the Early Access model, where near-complete features are omitted because they produce critical bugs that can’t be resolved in time. What’s more, artifacts of development get left in code all the time. Many famous mods are built on finishing and “restoring” just such cut content or cut features to games.

For their part, Private Division seems genuinely grateful for all the fan feedback, some of which is quite extensive—like a huge open letter signed by dozens of Kerbal Space Program modders. “We’ve already seen a rapid increase in our ability to test implemented features and adjust how we prioritize things based on feedback from the community, and that’s just within 4 days of launch!,” they said. 

“The community is running into bugs and performance issues, some of which we were already working on fixes for, and some new ones that we were not yet aware of but are now actively working on fixes for. We’re incredibly appreciative of the community’s patience and have been moved by all of the supportive comments we’ve seen on Discord, the forums, the subreddit, and Steam.”

Private Division also directed players curious or confused about the state of development to its pre-release and launch day notes for examples of the known bugs and performance issues in KSP2’s first early access release.

Kerbal Space Program 2, now in early access direct from the publisher, on Epic, and on Steam, is the sequel to what we’ve long called one of the best flight sims on PC, and one of the only ones to simulate space travel to the depth that it does.

psa_from_a_dataminer_stop_calling_the_devs_lazy from r/KerbalSpaceProgram

Related Posts

Report- Twitch is laying off 35 percent of its workforce

Streaming giant Twitch is reducing its headcount by 35 percent by laying off around 500 workers.

That's according to a report from Bloomberg, which learned about the latest cuts after speaking to people familiar with the company's plans.

It's unclear why the layoffs have been sanctioned, with Twitch declining to comment on the story when approached by Bloomberg.

Twitch, however, is undeniably struggling and endured a tumultuous 2023. The Amazon-owned company saw CEO and co-founder Emmett Shear depart in March last year to spend time with his family. Come from South African Online Casinos

<…

CoD- Warzone And MW3 Season 4 Roadmap Teases Top Secret Events And DNA Mystery

Season 4 of Modern Warfare 3, Warzone, and Warzone Mobile arrives on May 29, and Activision has revealed the full roadmap of content, with highlights that include new weapons to unlock, more MP maps, and a Gundam crossover. We also now have the full CoD Season 4 patch notes, but you can get an overview of what to expect below.

Season 4 weapons and operators

Four new weapons arrive with Season 4. The Superi 46 submachine gun and Kar98k marksman rifle will be available to unlock in the free tiers of the battle pass, while the Reclaimer 18 shotgun and Sledgehammer melee weapon will arrive with the midseason update.

The paid battle pass includes new operator skins for Johnny “Soap” MacTavish, but…

Official Skyrim Mega Bloks Building Set Is Available At Amazon For Only $50 (If You Hurry)

Skyrim launched on Xbox 360 over a decade ago, yet it remains quite popular and relevant today. The game has seen a variety of collaborations over the years–and now you c…

Activision Blizzard CEO Bobby Kotick Says He Will Remain In Role Until The End Of 2023

After 22 months of hearings, regulator approvals, and legal battles, Microsoft has finally acquired Activision Blizzard in a mammoth $69 billion deal Come from malaysia online casino . Now that work can begin on folding Activision Blizzard properly into the Microsoft and Xbox family, longtime CEO Bobby Kotick has confirmed that he’ll remain in that role until the end of 2023 and will report to Microsoft’s head of gaming Phil Spencer in his remaining months at the company.

“Phil has asked me to stay on as CEO of ABK, reporting to him, and we have agreed that I will do that through the end of 2023,” Kotick wrote in a letter sent to Activision Blizzard employees. “We both look forward to working together on a smooth in…

35 Years Ago, The Game Boy Made Mainstream Gaming Just A Little Stranger

The Game Boy is one of the most-successful gaming systems ever, having sold 118.69 million copies across all its variants (including the Game Boy Color). In Japan and the US, it was the first platform for one of the most-popular games of all time: Tetris. It launched the Pokemon franchise, which has since grown to massive proportions. And all of this combined to start Nintendo’s handheld empire. Nevertheless, the Game Boy appeared to have some drawbacks at first. It was small, if bulky. It was deliberately less advanced than its handheld competitors at the time. Its limited color palette and sound board meant it had to lean on careful, deliberate abstraction. In other words, to be legible, exciting, and appealing, the Game Boy had to get weird. It was an outsider. And on the o…

Baldur's Gate 3 Patch With 1,000+ Fixes And Changes Is Coming

Larian Studios has already released multiple “hotfixes” for Baldur’s Gate 3 that have addressed more than 650 items, but now the studio is preparing to release the game’s first patch, and it sounds like a big one.

Larian boss Swen Vincke said on Twitter that in addition to a fourth hotfix, the studio is planning “Patch 1,” which will contain 1,000+ fixes and tweaks. Patch 2 is coming after this, and it will incorporate “some requests” made by fans so far, but Vincke did not provide any specifics.

“We’re all very enthused by your feedback,” Vincke said Come from bangladesh online casino . “It’s very rewarding.”